

I also wanted my survivor to grab as much experience as he could, so I deliberately gave him intelligence of 1 and the first perk he got was Idiot Savant. That meant shed loads of Endurance, Luck, and the rest shared between Strength, Agility and Perception. I decided that I should provide my lone survivor with as much chance of survival as I could, right off the bat. There are many things that I learned from the Fallout 4 Survival mode but the below are definitely the key ones for me. Now, first thing to note is that none of your mods will work, on any difficulty while are using this beta, but I believe mods will only be cancelled on the non-survival modes when it is released. If you want to get access to the Survival Beta, access the options/preferences for the game from your Steam Library, select the Beta’s tab and select the survival beta option from the drop down. However, there is now Adrenaline which gives you bonuses for each successive kill which you really do need. You now need food, water and rest to survive, not getting one or more of these will seriously hamper your stats and efficiency, there’s no fast travel and saves are restricted plus everything (including ammo) has a weight.

The survival mode brings in huge amounts of new challenges as well as the standard ‘enemies are harder’ approach, and many of them do take a fair bit to get used to. However, after becoming extremely battered and bruised from trying, I learned that I would have to change my standard approach. The beta version of the new and extremely taxing Survival mode was released last week and I’ve done my best to wrestle the foul mutated beast into submission.
